![]() ![]() Either it's a glitch or a deliberate act on the part of the modder, but either way the viewer can tell the game is modded thanks to that missing tile. A mod called Savable Spelunky removes that tile when a user saves their run, replacing the normal rocky tile with a blank space. After diving into the game's code, they discovered that the transition screens should never change regardless of what happens in the game, so there must have been some other reason for the missing tile. The 2:30 time had long been questioned by the Spelunky speedrunning community, but the investigation into BarryMode's run really didn't get started until February of this year after community members noted that BarryMode's run featured a strange missing tile during the transition screens between levels. Getting a time under 10 minutes is already an accomplishment, but beating the game under three minutes takes about as much luck as it does skill.Īn explainer video from XanaGear shows just how BarryMode got caught nearly a decade after posting his record-setting run. In case you've never played, Spelunky's levels are all randomly generated, meaning speedrunning the game can be very difficult. Investigators have found that BarryMode's time of two minutes and 30 seconds posted in a video in April 2013 was the product of a save-and-reload cheat that allowed him to replay the exact same levels over and over to achieve an optimal and unbeatable time. ![]() A Spelunky Classic speedrun record that has stood for the past eight years has been proven to be a lie. ![]()
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